Tag Archives: makered

Robot World

Build your own robot and a magical world in this after-school activity for grades 4-5. These fun little creatures can roam around, shake their heads and flap their wings, at the touch of a button. 

Create your own artistic robot! You will learn how to make your robot move in a variety of ways, as well as play sounds and light up, using a programmable Arduino board. You will then decorate your animated character, give it a story, and create a magical world for it to live in. All materials are included in this course: you can take your robot home when the class ends.

This Maker Art class for grades 4-5 will take place at the Lycée Français in Sausalito. We will meet every Tuesday for 12 weeks, from 3:30 to 5pm, between September and December 2017.

Students will develop new skills in playful ways: science, technology, engineering, art and math skills (STEAM), as well as creativity, problem-solving and communication skills.

Teachers are multimedia innovator Fabrice Florin and software designer Edward Janne. To learn more, visit our course page, watch our video or view our photo album.

Who is it for?

This program is for lower school children in grades 4 and 5 (ages 8-10). We expect between 6 and 10 students to participate in our afternoon class in Sausalito this fall.

Parents of Lycée students can sign up here for this class: bit.ly/maker-art-fall-2017

 

Where and when is it?

This class will take place at Lycée Français in Sausalito, in the Innovation Lab (Room #340). The school entrance is 660 Coloma Street, Sausalito, CA 94945.

We will meet every Tuesday for 12 weeks, from September 12 to December 5, 2017, from 3:30pm to 5:00pm, at the Lycée Français in Sausalito.

Here is our course schedule:

  • Sep-12: Plan the robot world
  • Sep-19: Learn about robots
  • Sep-26: Build your robot 1
  • Oct-3: Build your robot 2
  • Oct-10: Program your robot 1
  • Oct-17: Program your robot 2
  • Oct-24: Break: No Class
  • Oct-31: Create the robot world
  • Nov-7: Create your home
  • Nov-14: Create your feature
  • Nov-21: Rehearse your show
  • Nov-28: Shoot videos
  • Dec-5: Show & Tell

What will students learn?

Students will create their own robot and interactive art, in a playful way that makes learning more fun. Working collaboratively, they will make their bots move, lights blink, sounds play — bringing characters to life in their ‘wonderbox’ home and interacting with others in their new ‘robot world.’

This unique combination of art and technology will help them develop a range of new skills:

  • critical thinking and problem solving
  • Arduino, robotics and programming
  • science, technology, engineering, art and math skills (STEAM)
  • creative expression, communication & collaboration skills

 

Do you also teach this class for adults?

Yes! We are teaching a Create a Robot class for adults and teens at Tam Makers in Mill Valley.

In just two evenings, we’ll show you how to build your own artistic robot with Arduino, make it move around, shake its head and wave at you. And you get to take your animated creature home with you, to impress friends and family. 🙂 Adults and teens are all welcome, no experience required.

The classes are on two separate Thursdays, September 21 and 28, from 6 to 9pm.
Sign up here for this two-part evening course for adults and teens.

 

What materials are included?

Each student will receive a robot kit, which they will learn to assemble, control and program.

For this class, we have created our own robot kit, using an Arduino Feather M0 for the robot, an RF remote, a custom chassis, plus three additional servos and more parts. Our robot kit is similar to Adafruit’s Mini Race Car Robot, but with a lot more features at a lower cost. This robot kit will be decorated by the students to create an interesting animated character.

This robot kit can support these features:
Roaming – the bot can move around under user control
Moving – the bot can move some body parts (turn its head, wave its arms, using servos)
Inputs – the bot has a variety of buttons (on/off button, buttons for different gestures, etc.)
Remote – the bot can be controlled remotely (using a remote control or desktop app)
Lights – the bot can have lights in its body (LEDs that blink, glow, or fade on and off)
Sounds – the bot can play audio (using piezo buzzer to play simple beeps and tunes)
Programming – the bot is easy to code (with visual programming tool like Snap4Arduino)
Flexibility – the bot can be expanded (with extra parts to be ordered separately)
Pricing – the bot is affordable (we’re aiming for a maximum of $75 per robot)

We plan to use the school’s Macs to program the robots, using the Arduino software and a visual programming tool like Snap4Arduino. Arduino code will be shared with parents when class ends, if students want to continue to program their robot at home.

 

What will the robot world look like?

We will invite students to create a magical world for their robots, as well as decorate it.

The world could be set in any location, as long as it has flat terrain that the robots can easily roam on. The mockup above shows what our robots might look like on Mars, for example.

We will ask students to decorate their robots so they look like characters in that fantasy world. For a closer look, watch our video or see our photo album for this course.

 

What will the robots look like?

To see what our robots will look like, watch our video, featuring our first prototypes.

Here are a few more photos of those prototypes, made with laser-cut wood figures servo motors. The photo above shows a Bamboodu spirit from a fictional world called Inspiration Island, who likes to shake his head and flap his wings back and forth.

The photos below show our prototypes of a Baby Angel and an Alien Dude, in different stages of construction. Students will design their own characters during the first classes, and we will laser cut wooden figures based on their designs.

For more pictures of this course, see our photo album.

 

Who are the teachers?

Multimedia innovator Fabrice Florin and software designer Edward Janne are teaching this course.

Fabrice Florin

Fabrice is an art maker and social entrepreneur who creates unique experiences to inform and engage communities through digital and physical media. He has led the development of many pioneering products in education, news and entertainment, working with innovators such as Apple, Macromedia and Wikipedia. He is now a teacher and artist at Tam Makers in Mill Valley, where he teaches maker art to adults and kids. Learn more at fabriceflorin.com .

 

Edward Janne

Edward is a software developer and teacher at Tam Makers. He has an extensive background in interactive design and engineering. Prior to joining us, he was a technical animator at Bonfire Labs, a creative content agency. He also studied at the Academy of Art University and the University of San Francisco. Edward has taught several Maker Art classes with us, and will lead more classes for adults and teens at Tam Makers this fall.

 

How can I learn more?

To learn more, visit our course page and see our photo album.

Also read this overview of our Maker Art classes, and visit our site for Tam Makers, our community makerspace in Mill Valley.

For more info, email Fabrice at fabriceflorin-at-gmail-dot-com.

Time Machine at the Lycée

Travel through time and meet characters from the past, present and future!

Our Maker Art class at the Lycée Français created a Time Machine with animated scenes and characters from the age of dinosaurs to the 50th century. This interactive art exhibit integrates physical and digital media, combining art, technology and storytelling.

Our 4th and 5th graders created their own scenes from the past, present or future, and brought them to life with motion, lights and sounds. Then also worked in teams to build interactive features to showcase their scenes: keypad, spinner and doors.

See also: video, slides, photos and design spec.

What does it look like?

Watch the video above to see the Time Machine in action. Some photos are also included below. See more in our slides.

Students

This program was designed for lower school children in grades 4 and 5 (ages 8-10). Nine students participated in this class: Tilo Allexandre, Esther Bomse, Theodore Carman, Louise Eddy, Nathanial Jenkins, Lena Jessen, Eugene Maeght, Yann Menard and Marshall Patron.

Here’s a survey report on what students thought of this class: they found it very good, liked learning about Arduino, and most would recommend this class to a friend.

What did students create?

Students created their own interactive ‘wonderboxes’ for these time periods:

  • Age of Dinosaurs
  • French Revolution
  • World War 2
  • World War 3
  • New York 2092
  • Alien Invasion
  • 25th Century
  • 50th Century

They brought their characters to life inside their cardboard ‘wonderboxes’ by making lights blink, sounds play and things move.

Working collaboratively, they also created these Arduino-powered features:

  • Dashboard with keypad
  • Spinner
  • Doors with lights

 

What did students learn?

Students learned to design a miniature world, build it with a variety of tools, animate it with electronics, and tell its story in presentations at the Lycée in Sausalito — and at Marinovators at the College of Marin on April 22 (see photos). We also showed them how to program the popular Arduino board to create a cool interactive art experience.

This unique combination of art and technology helped them develop a range of new skills:

  • critical and logical thinking;
  • science, technology, engineering and math skills;
  • electronics, circuits, lights, motors and soldering;
  • Arduino and computer programming;
  • creative expression and storytelling skills;
  • communication, collaboration and social skills.

See also: video, slides, photos and design spec.

 

Location

This class took place at Lycée Français in Sausalito, in the Innovation Lab (Room #340). The school entrance is 660 Coloma Street, Sausalito, CA 94945 (see Google Map).

 

Schedule

We met every Thursdays for 12 weeks, from January 5 to March 30, from 3:30pm to 5:00pm, at the Lycée Français in Sausalito.

Here is our course schedule:

  1. Plan our time machine (Jan. 5, 2017)
  2. Design the time machine (Jan. 12)
  3. Create your time scene (Jan. 19)
  4. Create a character (Jan. 26)
  5. Light up your scene (Feb. 2)
  6. Build your time machine (Feb. 9)
  7. Create a feature (Feb. 16)
  8. Paint your feature (March 2)
  9. Program your feature (March 9)
  10. Finish the time machine (March 16)
  11. Write your story (March 23)
  12. Show & Tell (March 30)

(There was no class on Feb. 23.)

 

Who were the teachers?

Multimedia innovators Fabrice Florin and Edward Janne taught this course, with the help of our Tam Makers community.

Fabrice Florin – Teacher

Fabrice is an art maker and social entrepreneur who creates unique experiences to inform and engage communities through digital and physical media. He has led the development of many pioneering products in education, news and entertainment, working with innovators such as Apple, Macromedia and Wikipedia. He is now a teacher and founder at Tam Makers in Mill Valley, where he teaches maker art to adults and teens.

Learn more at fabriceflorin.com .

Edward Janne – Associate Teacher

Edward is a software engineer, teacher and active member at Tam Makers. He has an extensive background in interactive design and engineering, and a personal interest in maker education. He is teaching other classes for adults and teens at Tam Makers this spring.

Learn more about Maker Art classes here: fabriceflorin.com/teaching-maker-art/

Fabrice and Edward are both part of Tam Makers, a new makerspace in Mill Valley, CA. To learn more, visit our site at tammakers.org .