Tag Archives: Pataphysics

The Time Machine

We are creating a Time Machine at ‘Pataphysical Studios, our art collective in Mill Valley, where surrealism meets the maker culture.

The ‘Pataphysical Time Machine invites you to travel through time and meet characters from the past, present and future. We hope to engage our guests in a fun interactive experience that combines art, multimedia, theater and technology.

This 3D fly through video illustrates the experience we are creating. We invite our guests to go through a short interactive ritual during their visit: walk around the exhibit, step into our magic portal, pick a time to visit, travel to that time, meet its characters and return back to the present.

Through this experience, we hope to enchant guests of all ages and cultures. We typically host time travel expeditions with small groups of up to six people at a time, lasting between 10 and 20 minutes. To insure we don’t disrupt the delicate fabric of time, we ask that our guests do not exit the machine during our time travel journeys. We usually return our guests safely back to the time they came in from. Time travel is not for the faint of heart! 🙂

Press the buttons on this time travel dashboard to jump to different periods, which are shown on the illuminated screen above. 

Exhibit

Our Time Machine exhibit is inspired by steampunk and art movements from the early 20th century: Pataphysics, dada and surrealism.

Here are some of the artifacts we’re now building for our exhibit:

  • a mysterious, glimmering time capsule and cockpit
  • a violin-shaped dashboard with time travel buttons
  • an illuminated main screen to view scenes from distant times
  • animated figures of Anubis and the Creature from the Future Lagoon
  • frescoes of hieroglyphic characters from across the ages
  • crazy clocks spinning at random and singing about time
  • collages of time travel images and stories against the walls
  • mechanical iris portholes revealing mysterious apparitions

… and many more time travel artifacts!

To see our work in progress, view photos below, and our photo album for the Time Machine. To learn about other artifacts, visit our exhibit design spec for the physical structures. To learn more about the interactive experience, read our time travel design spec.

If you liked our ‘Pataphysical Slot Machine, we think this new art exhibit will transport you even further. Fire in the hole!

Animated figures of the ancient god Anubis and the Creature from the Future Lagoon are here to guide your journey through time.

To make our art come to life, we are now developing new media and technologies that will animate the exhibit with animated characters, lights, sounds, motion and videos of the different times you will travel to.

Media

Our growing video library already includes dozens of short clips for different time periods, to create the illusion of time travel.

This Belle Époque video takes you back in time to Paris at the start of the 20th century, when the arts and sciences flourished, along with a “joie de vivre” (joy of living) that is music to our ears.

This short video is just one of the scenes you can visit with the Time Machine, and its authenticity is confirmed by copious historical footage from a variety of sources. Other scenes in our prototype  include videos of the Big Bang, Dinosaurs, Ancient Egypt, the French Revolution, A Trip to the Moon, Dada Cafe Voltaire, Trumpocalypse — and many more. Here are some of the other time scenes we‘re considering for the next version.

Meanwhile, our sounds library now includes many time travel soundtracks, as well as musical quotes about time (e.g. “Time!” by the Chambers Brothers, “Crying Time” by Ray Charles, etc.).

To learn about our multimedia plans, visit this media overview.

Technology

We will combine many different digital technologies to support the Time Machine experience: Arduino and Raspberry Pi for artifact devices, NodeRed for the central host, MQTT for the messaging protocol, EasyESP firmware and other tech.

Learn more in this infrastructure document, programming guide and technology overview.

Meet the team

About a dozen creators are building the Time Machine together. We’re artists, engineers, makers, performers, poets, organizers and multimedia innovators. Over the years, we have grown into a world-class troupe of interactive artists, who like to make things together and learn from each other. Most of us are members of Pataphysical Studios and listed in this community page

We work in small creative teams to design and build the different parts of the Time Machine, combining interactive art with lights, sounds, motion, and videos of different times. Besides Pataphysical Studios, some of our fabrication work takes place at at Tam Makers, our community makerspace in Mill Valley, where we use a wide range of tools, from laser cutters to CNC routers and milling equipment.

Learn more on our planning page and project lists.

Join us

This is the most complex art project that our team has taken on, and we could use more help. We are now recruiting a few more creators to contribute to our community project, so we can complete it together in coming years.

If you would like to help build this interactive art experience with us, email us at info@pataphysics.us. We’re particularly interested in collaborators who you live in the Bay Area and can join our weekly work sessions in Mill Valley on Saturday afternoons. But if you live outside the Bay Area, we can also collaborate on a variety of tech and media projects. Let’s talk!

It’s a true pleasure to help new teams come together to design and build the various parts of our Time Machine. That’s what collective art is about. We can’t wait to see what it will look like in a year!

For more project updates, we invite you to subscribe to our mailing list — and/or follow us on Facebook. Learn more at pataphysics.us. We hope to see you soon, online or in person.

Vive la ‘pataphysique!

Fabrice Florin (a.k.a. Dr. Fabio)

On behalf of Pataphysical Studios

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PHOTOS OF THE TIME MACHINE CREATION

To see more photos of our work in progress, visit our photo album for the Time Machine.

This page was republished from our Pataphysical Studios site.

Ubu’s Dreams

Ubu’s Dreams is a shadow puppet show featuring Père Ubu and surreal characters from his unconscious. This play was created by Mark Petrakis and Fabrice Florin, with Edward Janne, Dan Cantrell, Phyllis Florin, Jean Bolte and our friends at Pataphysical Studios.

We premiered Ubu’s Dreams at the Canessa Gallery in North Beach, San Francisco on November 3, 5 and 12, 2016. Watch the video here. The show was part of the ‘Pataphysics of Dada exhibit for the Dada World Faire hosted by City Lights Books.

What’s it about?

Ubu’s Dreams stars Père Ubu, the protagonist of Alfred Jarry’s plays at the turn of the 19th century. This shadow puppet show features many surreal characters from his unconscious: big faces, talking ravens, exploding cows and other creatures from the wild ubu-beyond.

Ubu’s Dreams explores new ways of telling stories with shadows, combining laser-cut wood figures, mechanical automata, a rich musical soundtrack as well as video and multimedia scenery. This 12-minute show consists of three separate plays with music interludes.

Watch the video below. For more details about this first show, check out this scripts page.

Where was it shown?

We premiered Ubu’s Dreams on November 3rd, 5th and 12th, 2016, 6-8pm, during our ’Pataphysics of Dada exhibit at the Canessa Gallery in North Beach, for the Dada World Faire.

We may perform Ubu’s Dreams again in 2017. Please contact us at info@pataphysics.us with any questions or suggestions of possible venues for our next show.

In the meantime, you can watch the video of our first performance here on Vimeo.

And here is our photo album from recent shows, including the ‘making of’ Ubu’s Dreams.

How are the characters made?

The shadow puppets in Ubu’s Dreams are made of wooden figures and shapes created in Adobe Illustrator and laser cut onto ⅛” birch plywood. We animate these puppets by hand from behind the screen, holding them on thin vertical sticks planted on animation stands. A few of the characters have moving parts, such as arms or mouths — and some of the parts light up.

We plan to bring some of these figures to life by making them move with small motors. We’re also experimenting with spotlights and other forms of automation. Some long-term aspirations for this experiment are outlined in this Theatre Mécanique blog post.   

 

What does the show look like?

Here are photos for each scene in the show.

See more pictures in this photo album — including the ‘making of’ Ubu’s Dreams.

What is going on behind the screen?

Here are photos of the performers and their puppets.

How does it work?

This shadow puppet show takes place inside the Magic Theater, a mobile stage for interactive storytelling we created for this project.

The Magic Theater is based on a wooden cart with a PVC framework. It includes a powerful projector over the performers’ heads, which illuminate the top of the screen, so the show can be seen even in a crowded room.

 

Who created this?

Here are the fine folks who created this project:

Created by Mark Petrakis and Fabrice Florin

Written, Performed and Directed by Mark Petrakis

Designed and Produced by Fabrice Florin

Animated and Engineered by Edward Janne

Music by Dan Cantrell

Stage Design and Construction by Fabrice Florin, Phyllis Florin, Edward Janne, Mark Petrakis and Jean Bolte

Special Thanks to our friends at Pataphysical Studios

 

How can I learn more?

Watch the video here. See also: photo album, scripts page and timeline.

 

Weiwei on Alcatraz

I was really inspired by Ai Weiwei’s new art installation on Alcatraz Island.

It’s a wonderful tribute to freedom and human rights, evoking global issues that impact us all, creatively blending fear and hope in the face of oppression.

Here are my photos from our expedition with art friends from Pataphysical Studios (see the full album for more pix).

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‘With Wind’ features a giant dragon made of kites created by Chinese artisans, with quotes from dissidents.

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‘Trace’ displays pixillated portraits of 176 prisoners of conscience from around the world, created with over 1 million Lego blocks.

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‘Refraction’ is a large metal wing made of solar cookers, evoking the freedom of flight enjoyed by birds on Alcatraz Island.

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‘Stay Tuned’ fills prison cells with the words and music of many poets and activists imprisoned for their views.

Well known for blending art and activism, Weiwei was himself imprisoned by Chinese authorities in 2011 and his travel is still restricted to his native China.

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I highly recommend a trip to Alcatraz to see this exhibit. It’s a short boat ride from San Francisco’s Pier 33 and the round trip lasts about 3 hours. And the unique setting on Alcatraz contrasts the prison’s dark history with amazing views of the Bay and birds in flight.

Learn more about the exhibit and tickets here. For more info on how and why Weiwei created @large, watch this video or this one.

Thanks, Weiwei, for inspiring us to speak up for freedom and human rights!